[PHP-DOC] cvs: phpdoc /en/functions ming.xml From: Damien Seguy (dams <email protected>)
Date: 04/02/01

dams Mon Apr 2 05:56:37 2001 EDT

  Modified files:
    /phpdoc/en/functions ming.xml
  Log:
  Correcting while translating. Some left titles
  
Index: phpdoc/en/functions/ming.xml
diff -u phpdoc/en/functions/ming.xml:1.7 phpdoc/en/functions/ming.xml:1.8
--- phpdoc/en/functions/ming.xml:1.7 Mon Apr 2 01:16:24 2001
+++ phpdoc/en/functions/ming.xml Mon Apr 2 05:56:36 2001
@@ -3170,7 +3170,7 @@
   <refentry id="function.swfbutton.addshape">
    <refnamediv>
     <refname>SWFbutton->addShape</refname>
- <refpurpose>Adds an object to a sprite</refpurpose>
+ <refpurpose>Adds a shape to a button</refpurpose>
    </refnamediv>
    <refsect1>
     <title>Description</title>
@@ -3183,7 +3183,8 @@
     </funcsynopsis>
     <para>
      <function>swfbutton->addshape</function> adds the shape
- <parameter>shape</parameter> to this button. The following flags are valid:
+ <parameter>shape</parameter> to this button. The following
+ <parameter>flags</parameter>' values are valid:
      SWFBUTTON_UP, SWFBUTTON_OVER, SWFBUTTON_DOWN or SWFBUTTON_HIT.
      SWFBUTTON_HIT isn't ever displayed, it defines the hit region for the button.
      That is, everywhere the hit shape would be drawn is considered a "touchable"
@@ -3665,7 +3666,7 @@
         </simpara>
        </listitem>
       </itemizedlist>
- So, setting a sprite's x position is as simple as /box.x = 100;.
+ So, setting a sprite's x position is as simple as <literal>/box.x = 100;</literal>.
       Why the slash in front of the box, though? That's how flash keeps
       track of the sprites in the movie, just like a unix filesystem-
       here it shows that box is at the top level. If the sprite named