OXID eShop is an established, scalable and user-friendly e-commerce product designed to help merchants quickly and efficiently enter the world of online retail. At the end of 2008, OXID eSales AG, the developers of the product, launched an open source version of their product under the GNU General Public License. The open source product OXID eShop version is free for merchants to download, install, use and customize to their e-commerce requirements.
In particular, OXID eShop comes with an integrated module interface that allows PHP developers to adapt the product to any customer needs. This article explains the fundamental principles of OXID module development and provides a live example of using a custom module to tweak the eShop's content management system.
Installing the Software
OXID eShop installation is a relatively simple, six-step process, thanks to the automated installation wizard:
Confirm the successful installation of the product.
After checking that your system meets the necessary requirements (outlined in Sidebar 1. OXID eShop System Requirements), download the latest version of OXID eShop CE from the OXID eSales web site. (This article uses OXID eShop CE v188.8.131.52.)
Decompress the installation code archive and move the contents to a directory that is accessible via a web browser (e.g., /oxid/). Then, create a MySQL database and prepare the user credentials (see Figure 3). Open the directory you created through a web browser (e.g., http://localhost/oxid/). The installation wizard should pop up.
If necessary, you can change your location retrospectively in the administration area by following the path: Master Settings -> Core Settings -> System.
After accepting the license agreement in Step 3, continue to Step 4 and enter the database user credentials.
In Step 5, check and adjust the installation paths as needed.
Step 6 confirms the successful installation of the product. Clicking the links that appear on the confirmation page will allow you to access the shop and administration areas. Note that the credentials for the administration area are set by default to admin / admin; you can modify these in the administration area by following the path: Master Settings -> Core Settings -> System.
All the options in the administration area of OXID eShop are beyond the scope of this article. In most cases, clicking the Start Help link at the bottom of the administration page will provide any assistance you may need.
The following options are of particular importance in OXID module development:
Master Settings -> Core Settings -> Main -> Productive Mode
You should not enable the Productive Mode setting while developing and testing modules. When enabled, this setting activates many additional caching mechanisms, which may interfere with testing and debugging. When your eShop goes live, however, activating this mode will improve performance.
Master Settings -> Core Settings -> Perform
This option allows individual features and functions of the shop to be turned off when not needed, releasing resources.
Understanding Program Architecture
Before you start programming your first module, it's worthwhile to learn the architecture of the OXID platform.
OXID eShop was developed using PHP5 object-oriented techniques. It makes good use of getter and setter methods. This means that object attributes are generally not directly accessible and must be addressed via get() or set() methods.
Rather than using an established third-party framework (e.g., Zend Framework), the OXID eShop uses its own established, MVC-compliant framework. View classes are located in the /oxid/views directory and corresponding model classes in the /oxid/core directory. You can overload both class groups as modules, which allows nearly unlimited possibilities for extension and modification. You can review the API documentation to obtain a better understanding of the class structures.
The OXID eShop uses the Smarty template engine. The templates associated with each view are located in the directory /oxid/out/basic/tpl (front-end) and /oxid/out/admin/tpl (back-end). They are pure HTML files, where you can embed content with so-called "Smarty-Tags." Therefore, you can perform limitless visual customizations, provided you inherit the respective Smarty-Tags accurately.
As mentioned earlier, you can overload almost all view and core classes as modules. In order to do that, you must define a new class by extending an existing class and save the resulting class definition file within the /oxid/modules directory. You must register this module in the administration area, so that the system knows to factor in the new module (if necessary) when instantiating a new object.
The following section examines this in more detail.
Customizing the OXID Database
In the administration area (Customer Info -> CMS Pages), you will find a small content management system (CMS) that allows you to integrate individual content components, either as complete pages or snippets, into the eShop front-end. However, the CMS doesn't currently allow main menu items to have sub-menus. (The following section demonstrates how OXID's extensible API makes it extremely easy to add this (and other) functions.)
Author's Note: The following implementation is an illustrative example whose sole purpose is to demonstrate some fundamental principles of module development. It isn't a perfect solution, and should not be used in production environments.
In order to assign individual CMS entries in a parent relationship to each other, you need an additional field in the oxcontents table. You can do this either via phpMyAdmin or with the following SQL command:
ALTER TABLE 'oxcontents' ADD 'MY_PARENTIDENT' VARCHAR( 32 ) NOT NULL;
The new field is meant to inherit the OXLOADID of the parent element, provided the element is a child element. In order to do so, the newly created field must be editable by the eShop administrator. This requires an adjustment to the template content_main.tpl, as follows (bold lines indicate additions):
As you can see in the above example, extending tables and maintaining and using your own table fields is very easy, so long as you abide by the standard naming convention for object structures in templates:
object name]->[table name]__[field name]->value
After these changes, you should empty the /oxid/tmp directory, as object structures are cached there.
Before proceeding, create two new CMS components (Test 1 and Test 1.1, where the latter is the child of the former) and define them as main menu components (Customer Info -> CMS Pages -> Create New Content). Manually insert the value test_1 as the unique identifier (OXLOADID) for the first CMS component. The second CMS component then inherits the identifier of the first component (test_1) as its MY_PARENTIDENT value.
Implementing Module Functions
Next, you need to create two modules, which will perform the following functions:
Hide child menus so that they don't appear in the main menu listing
Ensure that links to child menu items appear on the corresponding content page
Hiding Child Menus
You load the list of CMS links, displayed as main menu items, into the core oxContentList class via the oxcontentlist::_loadMenue() method. You must override this method within the scope of the module. In order to do so, create a new file at /oxid/modules/my_cms/my_cms_oxcontentlist.php and add the following code to it.
Note that the new my_cms_oxContentList doesn't directly extend oxContentList; instead, it extends my_cms_oxContentList_parent. This is the recommended method of extending OXID classes, as it allows numerous modules to be created and inter-linked from the same base class. Internally, OXID will automatically generate transparent classes using the following structure:
The variable $iType can have the values 0, 1, 2 or 3, depending on whether the CMS component is a snippet, main menu item, category, or manual define, respectively. The if() conditional test is used to get only data sets that don't have a parent (for CMS components defined as main menu items). Therefore, the CMS sub-menu component Test 1.1 will not appear in the main menu.
Activating the Module
In order for the new module to work, it must be registered under the administration area (Master Settings -> Core Settings -> System -> Modules). Add the following line to the list of installed modules:
oxcontentlist => my_cms/my_cms_oxcontentlist
On the left is the name of the original class, and on the right is the path to the module file, relative to the /oxid/modules directory and without the .php extension (see Figure 6). If there were more modules using the class oxContentList, they would be appended to the right list and separated with an ampersand (&), as below:
Save this class definition to /oxid/modules/my_cms/my_cms_content.php.
The database query in the previous listing is carried out by the ADODB object, globally available as oxDb::getDb(). The query retrieves all CMS components whose MY_PARENTID corresponds to the OXLOADID of the current component. This produces a resultset containing all the sub-menu items of the current main menu item. A while() loop is then used to initialize new oxContent objects, load them with data, and then write them into the array $aChilds. The array is then made available to the view as a template variable.
All that's left now is to display the oxContent objects in the output template. Open the template file content.tpl and insert the following code under the line <div class="box">:
This simple example should illustrate that OXID offers a sophisticated framework for customizing every aspect of a merchant site. For a better understanding of the objects and methods used, study the OXID eShop API. Happy coding!
About the Author
Andreas Ziethen, executive director of the anzido GmbH Dortmund, has been involved, as OXID Premium Solution Partner, in the implementation of shop projects based on the OXID eShop-Software since 2003. He acts as trainer within the OXID Academy and offers seminars, workshops and consulting for PHP, in particular, the OXID eShop. to e-mail him.